![]()
![]()
![]()
![]()
![]()
![]()
n dn
![]() |
Design Services |
|
n dn Coast Computer Design provides software, firmware and hardware design and implementation in C++, C, and assembly language for embedded systems and for Windows, Macintosh and UNIX hosts. | |
|
ETHAN GROSSMAN, d.b.a. Coast Computer Design 228 Corte Madera Ave, Mill Valley, CA 94941 Software, Firmware and Hardware Design and Implementation
Personal Strengths
Consulting Clients and Projects
Full-Time Employment History 11/95 to 9/98 Sonic Solutions, Novato, CA Senior Software/Hardware Design Engineer. Designed software, hardware and systems for decoding MPEG2 video and graphics for DVD (Digital Versatile Disk) authoring systems. For the first generation system I did board-level HW design and bringup for a PCI bus card for the PowerPC Macintosh platform. The board included a Motorola 56301 DSP, a Xilinx 4025 FPGA, a Gennum video scaler, and an IBM MPEG2 video decoder chip. I wrote a complete "DVD presentation engine"(in C and assembler) for the 56301 directly from the DVD 0.9 spec, including demultiplexing the DVD stream, support for audio/video sync, and subpicture display (graphics overlay) using DSP and FPGA. For the second generation board I wrote the system-level HW and SW design specs, and ported existing embedded code to the new platform. This board included an i960RD CPU running IxWorks (IxWorks is a version of VxWorks adapted for "i2o", Intel’s Intelligent I/O DMA architecture). I also designed and wrote the Macintosh host-side driver classes in C++ for the board API functions, and for an i2o-compatible message port. At Sonic I used Windows NT-based tools for HW design and embedded coding, including ViewLogic, Motorola DSP C compiler and assembler, Domain Technologies JTAG DSP emulator, and Wind River Systems Tornado/Intel i960 tools. Mac toolchain for host coding was MPW and MetroWerks CodeWarrior. For HW debug I used HP logic analyzers and Tektronix oscilloscopes. 9/91 to 10/95 Clear-Com Intercom Systems, Berkeley, CA R & D Engineer. Developed network-based architecture for next-generation, all-digital production intercom system (a high-fidelity, programmable voice communication system used in television and audio production environments). This involved detailed evaluation and integration of technologies including DSP, RISC, FDDI, Ethernet, ISDN, and SNMP. Evaluated software and hardware tools including real-time operating systems, object-oriented software methodologies, CASE tools, and programmable logic (FPGA). Wrote PC-based configuration program for intercom system (12K LOC C++) using event-driven, object-oriented windowing environment (CSCAPE). Designed 68HC11-based CPU board for intercom system. Wrote and produced 400 page manual for intercom system SW and HW. System Administrator for 35-node Novell/Win3.1 network. 5/89 to 6/91 Archimedes Software, San Francisco, CA Applications Engineer for DOS and UNIX hosted "C" cross-compilers and functional simulators for 8051, 68HC11, 8096, and Z80 microcontrollers. Wrote application notes with functional C code, including "Writing Optimized Microcontroller C" and "An 8051-based Flash PROM programmer". Adapted public domain RTOS kernel for 68HC11 for use with C compiler. Wrote 500 page user/reference manual for 8051 C cross-compiler. Helped write and debug customers' programs. System Administrator for Novell network of PCs. 12/88 to 4/89 Ronin Research and Development, Alameda, CA Member of Technical Staff. Designed, prototyped and tested 28 MHz 68030-based accelerator board for (7 MHz 68000-based) Amiga computer. 11/88 to 12/88 Pixar, San Rafael, CA (by contract) Software Technical Support for Sun UNIX-based computer graphics tools for imaging and visualization. 1/88 to 11/88 Visionary Electronics, San Francisco, CA Design Engineer. Developed PC plug-in card version of stand-alone 8085-based intelligent buffered modem. Wrote PC-based communications software package for modem. Designed PC-based automated modem fault analysis system. Designed bus activity recorder to examine interaction of modem with commercial communications software packages. 5/74 to 8/84 The Exploratorium, San Francisco, CA (part time) Engineering Apprentice. Developed interactive science museum exhibits. Maintained lab instruments and worked on a wide variety of electrical, mechanical and optical exhibits. Education 12/87 San Francisco State University, San Francisco, CA BS.EE Cum Laude
|
|